Design Documents
Below are a selection of game design documents that I have helped in writing. I have uploaded them in a PDF format for ease of reading and I have only included that parts that I had a hand in writing.
This was part of a team project where we had to design a game to fit into a level. The GDD goes in depth of the metrics, narrative and overal gameplay and style of the game.
This work was done in a team and I have attached the work that I helped to write and my own scene that I penned.
Please click on the link to see more of my writing skills.
The button below will take you to see the leve and a gameplay video of ShopBot.
Software Used:
-Microsoft Office
This was a University Project.
This was part of a team project where we had to design a game narrative based arund either a period in history. We chose to base our narrative in Whitechapel around the time of Jack the Ripper. We felt that we could make a rich narrative and original characters based around this time period.
This work was done in a team and I have attached the work that I helped to write and my own scene that I penned.
Please click on the link to see more of my writing skills.
Software Used:
-Microsoft Office
This was a University Project.
For this project I was in charge of project management and writing the GDD. The game itself is a 2D platforming stealth game.
This GDD goes into detail about the mechanics, metrics, assets and everything we would need to make the game.
As well as being project manager I was also in charge of audio design and level design.
Software Used:
-Microsoft Office
This was a University Project.