JCB Pioneer Mars
-Junior Level Designer
Genre: Adventure Survival
I worked as a Junior Level Designer on this project and was tasked with creating an interesting, realistic and large open world map. This included tasks such as:
Positioning mission areas.
Positioning Hazards to gate and guide the player.
Placing points of Interest and landmarks.
Filling the world with resources for the player to find and collect.
Splitting the map into nodes using mountains and ravines to help with guidance and gating.
Building abandoned bases for the player to find and explore.
NOTE: Screenshots and video are from the Early Access build.
NOTE: All screenshots and video reflect the work of the entire team (art, design, code, etc)